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The Hanged Man

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Post by Renny 29th October 2013, 10:03

kevinrolfe wrote:using my mind control i shall send forth my mind looking for anyone inside.

OCC:this is more an attempt to see how many people might be in there

OOC: Unfortunately the description of the mind control power implies that it works only when within 12" of the target and aware of the target. If you don't now someone is there, you can't attempt to mind control them so it doesn't work as a mind detector. As a result, The Count is unable to detect any minds within the building.
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Post by Renny 31st October 2013, 19:56

(OOC: I'm writing this from a classroom in London. I'm on a course at the moment so may not get around to updating this until Friday night. Please bear with me)
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Post by kevinrolfe 1st November 2013, 00:05

OOC: Worst excuse ever

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Post by Renny 5th November 2013, 09:32

Professor Mastermind, invisible to the naked eye, surveys the lobby of the tenement building. Three elevators sit against the back wall of the space. Various pieces of lounge furniture are scattered around the room, along with various detritus suggesting that many have slept rough in this space. The wall lights are dim, suggesting power operating at a low level. The level of the lights dips every few seconds. A door to the left of the elevators appear to lead to a staircase.
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Post by kevinrolfe 8th November 2013, 06:27

still in mist form the count will float to the top of the building and enter through the ventilation shafts

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Post by rogartheranger 8th November 2013, 13:10

Quietly moving towards the entranceway to staircase, Marius will wait until the lights dip slightly before discreetly opening the door to the left of the elevators to slip through unobserved from any prying eyes.
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Post by Mykilus 10th November 2013, 20:08

Realizing that stealth may not be her strong point at the moment, she listens, she sits, she waits...
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Post by Renny 12th November 2013, 23:37

Professor Mastermind slips into the stairwell. The stench of human waste assaults his olfactory sense like a hammer to the face. His hook nose wrinkles in disgust. The stairwell is quiet apart from the buzz of a flickering light in the stairwell space. The stairway disappears into the gloom above, seemingly spanning all thirty floors in the tenement.
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Post by kevinrolfe 14th November 2013, 06:13

OCC: what kind of comms do we have? are we in contact with each other?

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Post by Renny 17th November 2013, 08:18

OOC: Although none of you specified it, i'm assuming Red Dragon and Professor Mastermind at least have communicators. The Count is more tricky due to his penchant for turning into bats and smoke and stuff, meaning he can't really carry a communicator. On the other hand, i'll allow the Count to have limited telepathic contact with the others.
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Post by kevinrolfe 18th November 2013, 01:15

OCC: cool

Guys where are you?

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Post by rogartheranger 22nd November 2013, 10:23

Sensing a familiar presence in his mind, Marius, concentrates and responds to the Count:
I'm heading up the stairwell towards the top of the building. Can you see anything from your vantage point?
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Post by kevinrolfe 22nd November 2013, 18:26

i look around and respond with what i see.

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Post by Renny 25th November 2013, 08:33

The Count flows into the ventilation shafts in his mist form. He drifts down the vent until he spots an outlet leading out into one of the buildings passageways. He can see that the passage is dimly lit, and garbage lies discarded in places. There are no signs of life. A makeshift door has been placed across one end of the passage. It is incongruous with the rest of the surroundings seeming new and recently fitted. The Count relays these impressions to the others with his mental link.
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Post by kevinrolfe 25th November 2013, 18:47

the Count takes physical form.

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Post by Mykilus 26th November 2013, 02:44

Red Dragon removes her armour, looking round the back of the van she picks up a rucksack and places the collapsed regular and hades armour within, she then heads out and to find a back way in to the building
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Post by Renny 26th November 2013, 03:25

As the Count solidifies in the hallway, his nostrils are assailed by the musty odour of neglect and human waste. The doorway blocking the far end of the hallway is in start contrast to the rest of his surroundings. The door is industrial in appearance, like some hatchway or airlock rather than a simple means of dividing one room from another. It has obviously been placed in the building after the rest of the occupants have been forced out.

(OOC: The Count is going to make a notice roll. I'll post the result later)
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Post by Renny 26th November 2013, 03:27

Red Dragon alights from the van and jogs over to the alleyway behind the tenement. Although in darkness, she can make out the obligatory fire escape structure which remains in place on the back of the structure.

(OOC:Do you want her to jump up and grab the ladder so she can enter that way or do you want to look for another means of access?)
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Post by kevinrolfe 26th November 2013, 22:21

over the comms' "i gotta bad feeling about this"

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Post by Renny 27th November 2013, 03:03

(OOC: Notice roll - d6 Notice + d6 Wild Die = 1 on the notice roll, 6 +6+4 on the Wild die. We'll take that for a total 0f 16.)

Suddenly the Count freezes. He is not alone in the hallway! Without turning, he detects the presence of several individuals approaching him from behind. The stench of sweat and unwashed human is too strong to ignore. Senses honed by decades of hunting prey leave him in no doubt that these humans do not mean to let him be.

Turning swiftly, he startles the group closing on him. They are all poor specimens of humanity. As far as he can see, they are all young males although this is by no means certain. They are dressed in rags mostly and carry a selection of makeshift weapons including clubs and lengths of chain.

One steps forward, presumably the leader. He grins crookedly, a mallet swaying loosley in his right hand.

"What you doin' in our res, older? These and all are our pickings and none else. Get gone unless you mean to pay the man.."

A nervous titter breaks up from others in the group, their leaders bravado giving them courage...
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Post by kevinrolfe 27th November 2013, 08:50

the count flashes his teeth, and licks his lips (OCC:attempt to intimidate) "leave chattel, before i eat you"

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Post by rogartheranger 28th November 2013, 08:37

Receiving The Counts mental impressions, Mastermind continues up the stairwell towards the same floor.
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Post by Renny 29th November 2013, 01:53

(OOC: The Count makes an Intimidation check at d8+2. He rolls an 8, so that's an Ace, rolls again for another 8 and finally a 2. That's 18 + 2 = 20. Regardless of their own Spirit rolls, these weak minded street trash are not able to resist this)

The gang turn as one and flee, screaming the halls down as they go. Some, if not all of them may be psychologically damaged by the terror they have just experienced. All will hide in a dark corner and whimper until the fear passes!
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Post by Renny 29th November 2013, 01:54

The Count is left alone in the hallway as the shrieking recedes.
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Post by Mykilus 29th November 2013, 03:41

Red see`s the fire escape in the gloom leaps up and begins to climb, she climbs a couple of stories before looking for an entrance point
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