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Necessary Evil - Players Please Read

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Post by Renny 26th October 2012, 22:18

Write-up edited to reflect those suggestions.

I'd be interested in your feedback regarding how the session went, if you have any general or specific points. Either post on the forum or PM me. Also, are there any player aids you can think of which might make the game more enjoyable? I'm thinking of a super power crib sheet which will have your characters' powers listed and their effects. Would this be useful?
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Post by Renny 4th November 2012, 20:21

A further gentle reminder that this coming Wednesday is Necessary Evil again. Subject to Chris' hospitality again. I would ask that you come along with snacks again, as you all did so generously last time. Looking forward to it again.
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Post by rogartheranger 5th November 2012, 00:08

Looking forward to seeing everyone on Wednesday for more diabolical super-villainy!!
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Post by kevinrolfe 5th November 2012, 00:41

Bwahhhahahhah

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Post by Renny 9th November 2012, 08:26

Necessary Evil - The Bank Job - Part 2

As the dust settles, one of the V'Sori drones guarding the bank suddenly springs into action, levelling his blaster at the van and blowing the side away, revealing Red Dragon who has just climbed into the HADES module for her suit. Red Dragon climbs from the van and engages the drone. Having some issues initially with the suit configuration, she finally takes the drone out.

Meanwhile the Count has headed back into the vault assuming the others are dealing with the guards. He uses a cash cart and begins loading cash and items from the safety deposit boxes into it.

Back in the bank foyer, Professor Mastermind has tweaked his stun gun and blasts the second drone into unconsciousness. The Shifter asks the Professor to return him to normal size, The Professor does so and has The Shifter carry him over to one of the computer terminals, still in his reduced size. The Shifter, clearly frustrated at being kept out of the fight, lashes out at the first downed drone, as Red Dragon watches in bemusement.

A third drone approaches the vault, following it's programming to investigate. Hearing the heavy footfalls of the drone approach, the Count assumes his mist form and swirls into the helmet of the drone, solidifying slightly causing the drone to choke and collapse.

Professor Mastermind hacks into the bank computer system with ease, swiftly shutting down the alarm and security systems, and erasing all trace of their presence there. He also begins to transfer funds electronically into an account of his own creation. The rest of the group join The Count in the vault. They hit on the idea of miniaturising themselves and the loot. Red Dragon carries them all out of the bank and is then shrunk herself to better escape notice. The group observe from an alley across the street as SOCorp police appear, and search the bank, finding nothing. Meanwhile, restored to his true size, Shifter changes shape, taking on the appearance of a non-de-script office worker, and carrying the miniaturised team in his pocket, hails a cab away from the scene.

Back at the warehouse, the team investigate their haul. They have come away with a significant amount of cash. The group are aware that they will need to spend it carefully. They also investigate the Atlantean artifact. It is a part-organic sphere which appears inert. Further investigation suggests that the item may be part of King Meros of Atlantis' sceptre, although this is by no means certain.

After a couple of days, Dr Destruction contacts the group again. He firstly warns them of increased V'Sori activity following a bank raid in the city. Secondly, he issues them a new mission. The team are to rescue several hostages being held in a former police station on the mainland, before they can be taken to a V'Sori starship for interrogation and execution. Professor Mastermind activates a long dormant satellite he once used in a former scheme. The satellite manages to grab a couple of low res images of the site before it is detected and destroyed by a V'Sori fighter. The police station appears to be lightly guarded although two V'Sori spacecraft can be clearly seen in the parking lot.

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Post by Renny 9th November 2012, 08:27

Nicely done people. Please feel free to correct me if i've missed anything of importance from the writeup.
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Post by Renny 20th November 2012, 20:25

It's that time again, folks. Calling all villains to reconvene tomorrow night, November 21st, at the Bourne's Nest.
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Post by Renny 20th November 2012, 20:31

BTW, i've set up a Wordpress blog for the campaign. In time, i'll host write ups and character sheets etc there. Not much to look at at the moment, though.

Necessary Evil Wordpress site
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Post by Renny 22nd November 2012, 22:42

Dear all

Lots of fun last night, thank you. Hoping to sit down and do the writeup tonight.
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Post by Renny 3rd December 2012, 19:53

Hmmm. Still no writeup. That lazy bastard GM.
Anyhoo, we're on for Wednesday night. I want to wrap up Necessary Evil for Christmas and talk about what we can do next. See you there.
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Post by Renny 6th December 2012, 02:21

Hopefully you all know our get together tonight has been cancelled due to snow on the line. Watch this space for the revised date.
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Post by Renny 14th December 2012, 03:00

The First Family

The group decide to approach the problem through infiltration. Professor Mastermind sets to work recreating his shrinking ray. Once completed, the team gather their equipment. The Shifter changes shape into a sea bird and the group fit a specially designed collar to him before shrinking themselves down and climbing aboard. The Shifter flies the team across the miles of ocean to the mainland and they set down within woods, a short distance from their objective. They observe that the station parking lot is deserted apart from the two spacecraft. Originally the plan had been for the shape shifter to assume the appearance of the precinct commander but the team realise that the building has no remaining human occupants. Professor Mastermind builds a hologram projector from components he has with him. This disguises the group as V'Sori drones. Under camouflage, they walk towards the main door. As they near the building, they spot two K'Tharen relaxing near the transport vehicle. These two call to the team, fooled by the disguise but forcing the team into a tight spot. As they prepare to attack, a pick up truck screeches to a halt and several armed humans begin firing at the station. The K'Tharen begin returning fire and an alarm sounds and drones begin leaving the station to join the battle. The team see their chance and make for the backup entrance. They move through into the station without any resistance and soon locate the cells. Red Dragon breaks the doors open and the group find the First Lady, her daughter and granddaughter within. They start to leave the station via the same route and run into resistance. They encounter the V'Sori warlord and his guards and after a close fought battle, the warlord teleports away and the team get the first family away.


Last edited by Renny on 21st January 2013, 07:35; edited 1 time in total
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Post by Renny 2nd January 2013, 19:33

Happy new year, villains. I intend to pick up your nefarious activities on Wednesday 16th January. Let me know if this is not convenient.
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Post by kevinrolfe 9th January 2013, 18:49

i'm cool with that

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Post by Renny 9th January 2013, 20:47

Excellent. Watch this space for further details.
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Post by Mykilus 10th January 2013, 19:01

fine with me
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Post by Renny 10th January 2013, 20:05

Ok, more details to follow later
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Post by Renny 11th January 2013, 21:12

Guys, i'm delaying Necessary Evil for one week due to other commitments. We reconvene on Wednesday 23rd January
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Post by rogartheranger 12th January 2013, 08:42

23rd Jan is good for me. Looking forward to seeing you all soon
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Post by kevinrolfe 14th January 2013, 06:10

ditto

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Post by Renny 14th January 2013, 20:05

I'll bring cake.
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Post by Renny 22nd January 2013, 21:27

Guys, we are on for tomorrow night, weather permitting, of course. Bring your capes and fire retardent underwear :-)
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Post by Renny 24th February 2013, 09:50

Haven't forgotten about the write-up for the last section...just haven't got round to it yet Embarassed
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Post by Renny 3rd July 2013, 18:20

The campaign that wouldn't die is coming back as a forum game. keep your eyes peeled, super friends!
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